![]() Until Legendary however, it is sufficient to only put 1 point into the main skill and instead invest in Essence of Jade which will boost our run-, attack- and cast speed considerably unless we are under the effects of a potion. Still, having the option to get highly resistant to bleed, vitality and life leech effects in addition to some life and energy regen can help lategame. This skill is nicely complementing our Warfare skills once we are not dependant on drinking potions anymore. Only in Legendary difficulty – and once we can comfortably regenerate 20+ energy per second – do we add the mod to aura of tranquility, and max out both skills. In epic, an investment of 4 to 5 points in Aura of Tranquility will help tremendously to offset missing resistances. However, starting energy cost per second is 5, and this unfortunately means that we only use 1 or 2 points at most in normal, and even then we can only activate it sporadically until we get to use act 5 relics. It’s also one of the few skills that add actual physical damage resistance via skill, and a huge amount by that as well, making us highly resistant against common attacks in the game. Add to that increased dodge and projectile dodge and enemies will have a hard time to actually hit us before doing any damage, much less serious damage. On the upside, we get 27% physical and elemental resistances and the same amount of damage absorption, which means we basically cut down received damage by roughly 1/3rd. This powerful aura ability will easily carry us over any and all rough seas, once we have the energy regeneration to feed it. With extra points, will easily fill the screen with debuffs.Ĭonsequences should be maxed by act 5, normal. Mutual Suffering doesn’t need a lot of points to be effective at 2/6 it will spread to enough enemies to be active. With sufficient point investment enemy resistances will drop by 25% making them vulnerable to our attacks as well as easier to leech off of. This Skill and its mod will be highly useful throughout the game. After that you will have to invest more points or refund as the damage will fall off.Ī spare point or two will carry you over until you invest in Onslaught. 5 Points will carry you deep into act 3 if you so choose, depending on your weapon – weapon effects can be applied to Shen Pao. It’s useful for casters later on as well, but we will refund the points once we have enough levels and equipment to fund our frenzy rage. Haven't tested the new changes yet, but the build should still be able to clear all content in the game with relative ease. It still provides a lot of damage mitigation, just be aware that you may have to adjust some things in your build. ![]() Note that as of Patch #5 some things have been nerfed - such as the Aura of Tranquility's phyiscal resistance which has been halved. This build therefore assumes you have a vault filled to the brim with valuable loot, specifically chest MIs and an assortment of weapons dealing physical damage, as well as the following legendary relics: Anubis’ Wrath (twice, with increased attack speed), Tears of Persephone (with resists), Stew of Eldhrimnir (with strength, bleed resist or %physical damage), Hecate’s Crescent (elemental resists). To make all of it work, you need some specialized gear options to bring the build together however. This guide assumes that you are owning Titan Quest and ALL of its expansions as several abilities and items are based on various expansion packs. On the flipside, we have to account for the Aura of Tranquility’s heavy energy feed cost which means that we are either very brittle for most of the game or straight up use some things out of our hopefully well filled vaults. Daoists have access to the incredibly strong Aura of Tranquility and can cast area of effect abilities to lower incoming damage as well. They use a mix of increased physical damage, critical hits and reduce resists and armor to inflict massive damage. They can clear Xmax content as reliably as they can farm Electrum. ![]() ![]() The Daoist has maxed resistances including physical resistances and laughs at the undead menace. This Daoist guide is a dual-wield, physical melee damage based build that is able to clear all content in the game with ease, and is able to do so rather quickly. Not a lot of defensive ability (not that they need it).Need to account for aura feed requirements.Ridiculous item requirements for Best in Slot items.
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